A couple of weeks ago, I saw a post from Tom Francis on twitter about a new solitaire card game design he was trying out. I quickly threw together a digital version of the game using some messy javascript, and had it basically working the next day. Not bad for a couple of hours work throwing it together. I posted a reply to share what I’d built and got some good responses - then things kind of snowballed.
Before long, I had various bits of feedback and some ideas of my own. I’d started pondering the possiblity of building a commercial version of the game when Tom updated his original post basically granting permission for exactly that.